Log started:
Tue Jun 29 16:40:09 2010 ---- Graphics engine started !
Tue Jun 29 16:40:09 2010 ---- --------------------------------
Tue Jun 29 16:40:09 2010 ---- Initializing
Tue Jun 29 16:40:09 2010 ---- --------------------------------
Tue Jun 29 16:40:09 2010 ---- Initializing camera
Tue Jun 29 16:40:09 2010 ---- complete
Tue Jun 29 16:40:09 2010 ---- Setting general parameters:
Tue Jun 29 16:40:09 2010 ---- caption = Tetris 5000 -- ver. 1.10
Tue Jun 29 16:40:09 2010 ---- width = 800
Tue Jun 29 16:40:09 2010 ---- height = 600
Tue Jun 29 16:40:09 2010 ---- bits = 16
Tue Jun 29 16:40:09 2010 ---- windowed = no
Tue Jun 29 16:40:09 2010 ---- auto-detection parameters:
Tue Jun 29 16:40:09 2010 ---- desktop width = 1440
Tue Jun 29 16:40:09 2010 ---- desktop height = 900
Tue Jun 29 16:40:09 2010 ---- complete
Tue Jun 29 16:40:09 2010 ---- Creating DirectInput8 object
Tue Jun 29 16:40:09 2010 ---- Complete
Tue Jun 29 16:40:09 2010 ---- Creating window
Tue Jun 29 16:40:09 2010 ---- Initializing sound engine
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- complete
Tue Jun 29 16:40:10 2010 ---- Creating Direct3D9 object
Tue Jun 29 16:40:10 2010 ---- complete
Tue Jun 29 16:40:10 2010 ---- Build Direct3D present parameters:
Tue Jun 29 16:40:10 2010 ---- BackBuffer format = D3DFMT_R5G6B5
Tue Jun 29 16:40:10 2010 ---- complete
Tue Jun 29 16:40:10 2010 ---- Creating device
Tue Jun 29 16:40:10 2010 ---- trying create hardware vertex processing device...
Tue Jun 29 16:40:10 2010 ---- failed... code: D3DERR_INVALIDCALL
Tue Jun 29 16:40:10 2010 ---- then trying software...
Tue Jun 29 16:40:10 2010 ---- ok...
Tue Jun 29 16:40:10 2010 ---- Adapter name: Intel(R) G33/G31 Express Chipset Family
Tue Jun 29 16:40:10 2010 ---- driver: igxprd32.dll
Tue Jun 29 16:40:10 2010 ---- supported modes:
Tue Jun 29 16:40:10 2010 ---- 640x480x16
Tue Jun 29 16:40:10 2010 ---- 800x600x16
Tue Jun 29 16:40:10 2010 ---- 1024x768x16
Tue Jun 29 16:40:10 2010 ---- 1152x864x16
Tue Jun 29 16:40:10 2010 ---- 1280x600x16
Tue Jun 29 16:40:10 2010 ---- 1280x720x16
Tue Jun 29 16:40:10 2010 ---- 1280x768x16
Tue Jun 29 16:40:10 2010 ---- 1280x960x16
Tue Jun 29 16:40:10 2010 ---- 1280x1024x16
Tue Jun 29 16:40:10 2010 ---- 1400x1050x16
Tue Jun 29 16:40:10 2010 ---- 1440x900x16
Tue Jun 29 16:40:10 2010 ---- 768x1024x16
Tue Jun 29 16:40:10 2010 ---- 864x1152x16
Tue Jun 29 16:40:10 2010 ---- 720x1280x16
Tue Jun 29 16:40:10 2010 ---- 768x1280x16
Tue Jun 29 16:40:10 2010 ---- 960x1280x16
Tue Jun 29 16:40:10 2010 ---- 1024x1280x16
Tue Jun 29 16:40:10 2010 ---- 1050x1400x16
Tue Jun 29 16:40:10 2010 ---- 900x1440x16
Tue Jun 29 16:40:10 2010 ---- 640x480x32
Tue Jun 29 16:40:10 2010 ---- 800x600x32
Tue Jun 29 16:40:10 2010 ---- 1024x768x32
Tue Jun 29 16:40:10 2010 ---- 1152x864x32
Tue Jun 29 16:40:10 2010 ---- 1280x600x32
Tue Jun 29 16:40:10 2010 ---- 1280x720x32
Tue Jun 29 16:40:10 2010 ---- 1280x768x32
Tue Jun 29 16:40:10 2010 ---- 1280x960x32
Tue Jun 29 16:40:10 2010 ---- 1280x1024x32
Tue Jun 29 16:40:10 2010 ---- 1400x1050x32
Tue Jun 29 16:40:10 2010 ---- 1440x900x32
Tue Jun 29 16:40:10 2010 ---- 768x1024x32
Tue Jun 29 16:40:10 2010 ---- 864x1152x32
Tue Jun 29 16:40:10 2010 ---- 720x1280x32
Tue Jun 29 16:40:10 2010 ---- 768x1280x32
Tue Jun 29 16:40:10 2010 ---- 960x1280x32
Tue Jun 29 16:40:10 2010 ---- 1024x1280x32
Tue Jun 29 16:40:10 2010 ---- 1050x1400x32
Tue Jun 29 16:40:10 2010 ---- 900x1440x32
Tue Jun 29 16:40:10 2010 ---- complete
Tue Jun 29 16:40:10 2010 ---- Initializing mesh manager
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Initializing font manager
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Initializing texture manager
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Initializing particle systems manager
Tue Jun 29 16:40:10 2010 ---- Setting texture path:
Tue Jun 29 16:40:10 2010 ---- path = data\textures
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Loading texture: (data\textures\particle.png) complete.
Tue Jun 29 16:40:10 2010 ---- Initializing shader manager
Tue Jun 29 16:40:10 2010 ---- Vertex shaders version: 3.0
Tue Jun 29 16:40:10 2010 ---- Pixel shaders version: 2.0
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Loading vertex shader: (G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000\data\vertex_shaders\point_sprites.cg) complete.
Tue Jun 29 16:40:10 2010 ---- Loading vertex declaration complete.
Tue Jun 29 16:40:10 2010 ---- Complete
Tue Jun 29 16:40:10 2010 ---- Initializing menu manager
Tue Jun 29 16:40:10 2010 ---- Loading texture: (data\textures\light.png) complete.
Tue Jun 29 16:40:10 2010 ---- Loading texture: (data\textures\scroll.png) complete.
Tue Jun 29 16:40:10 2010 ---- Loading texture: (data\textures\scroller.png) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\menu.png) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\menu_line.png) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff0.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff1.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff2.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff3.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff4.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff5.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff6.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff7.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff8.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\spark\ff9.bmp) complete.
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Creating keyboard device
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Creating mouse device
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- --------------------------------
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- --------------------------------
Tue Jun 29 16:40:11 2010 ---- Setting mesh path:
Tue Jun 29 16:40:11 2010 ---- path = data\meshes
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Setting fonts path:
Tue Jun 29 16:40:11 2010 ---- path = data\fonts
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Setting texture path:
Tue Jun 29 16:40:11 2010 ---- path = data\textures
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\font.png) complete.
Tue Jun 29 16:40:11 2010 ---- Setting vertex shaders path:
Tue Jun 29 16:40:11 2010 ---- path = data\vertex_shaders
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Setting pixel shaders path:
Tue Jun 29 16:40:11 2010 ---- path = data\pixel_shaders
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Loading font: (Aero) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\intro.jpg) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\time_rule.dds) complete.
Tue Jun 29 16:40:11 2010 ---- Creating normalization cube texture complete.
Tue Jun 29 16:40:11 2010 ---- Setting audio path:
Tue Jun 29 16:40:11 2010 ---- path = data\audio
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Scan for themes:
Tue Jun 29 16:40:11 2010 ---- Setting texture path:
Tue Jun 29 16:40:11 2010 ---- path = .
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- -= Default Background =-
Tue Jun 29 16:40:11 2010 ---- Loading texture: (.\Default Background\logo.png) complete.
Tue Jun 29 16:40:11 2010 ---- Setting texture path:
Tue Jun 29 16:40:11 2010 ---- path = data\textures
Tue Jun 29 16:40:11 2010 ---- Complete
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\menu_move.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\menu_click.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\menu_change.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\block_diffuse.jpg) complete.
Tue Jun 29 16:40:11 2010 ---- Loading texture: (data\textures\block_bump.jpg) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\animal_block_destroy.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\voice1.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\voice2.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading sound: (data\audio\voice3.wav) complete.
Tue Jun 29 16:40:11 2010 ---- Loading vertex shader: (data\vertex_shaders\pp_cube_map_high_vs.cg) complete.
Tue Jun 29 16:40:11 2010 ---- Loading pixel shader: (data\pixel_shaders\pp_cube_map_high_ps.cg) complete.
Tue Jun 29 16:40:11 2010 ---- Loading vertex declaration complete.
Tue Jun 29 16:40:11 2010 ---- Loading mesh: (data\meshes\block_low.x) complete.
Tue Jun 29 16:40:11 2010 ---- Loading mesh: (data\meshes\block_medium.x) complete.
Tue Jun 29 16:40:11 2010 ---- Loading mesh: (data\meshes\block_high.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\cube.dds) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\block_part.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading vertex shader: (data\vertex_shaders\specular.cg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading vertex declaration complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\segment_low.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\segment_medium.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\segment_high.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\frame.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\bomb.jpg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\particle2.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bounce1.ogg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bounce2.ogg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bounce3.ogg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bounce4.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bombexplode.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\bombwait.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\empty.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\saw.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\saw_part_1.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\saw_part_2.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\saw_part_3.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\res_p1.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\res_p2.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading vertex shader: (data\vertex_shaders\bomb.cg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading pixel shader: (data\pixel_shaders\bomb.cg) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\bomb.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\fitil.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading mesh: (data\meshes\sphere.x) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\boxhit.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\cursor.dds) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\figure_on.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\figure_off.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\bomb_off.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\bomb_on.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\saw_off.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\saw_on.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\score_line.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\score_line_full.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\time_line_full.png) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\timer.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\drop.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\next_level.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading sound: (data\audio\voice4.wav) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\next_theme.tga) complete.
Tue Jun 29 16:40:12 2010 ---- Loading texture: (data\textures\prev_theme.tga) complete.
Tue Jun 29 16:40:12 2010 ---- Loading highscores file: lhs.dat
Tue Jun 29 16:40:12 2010 ---- couldn't open highscores file
Tue Jun 29 16:40:12 2010 ---- highscores is empty now
Tue Jun 29 16:40:12 2010 ---- loading from theme folder: (Default Background)
Tue Jun 29 16:40:12 2010 ---- Setting texture path:
Tue Jun 29 16:40:12 2010 ---- path = G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000\themes\Default Background
Tue Jun 29 16:40:12 2010 ---- Complete
Tue Jun 29 16:40:12 2010 ---- Setting audio path:
Tue Jun 29 16:40:12 2010 ---- path = G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000\themes\Default Background
Tue Jun 29 16:40:12 2010 ---- Complete
Tue Jun 29 16:40:12 2010 ---- Loading texture: (G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000\themes\Default Background\textures\back.jpg) complete.
Tue Jun 29 16:40:12 2010 ---- Setting texture path:
Tue Jun 29 16:40:12 2010 ---- path = G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000
Tue Jun 29 16:40:12 2010 ---- Complete
Tue Jun 29 16:40:12 2010 ---- Setting audio path:
Tue Jun 29 16:40:12 2010 ---- path = G:\0629吴洪川exe\俄罗斯方块 5000\俄罗斯方块 5000
Tue Jun 29 16:40:12 2010 ---- Complete
Tue Jun 29 16:40:12 2010 ---- loading theme complete
Tue Jun 29 16:40:12 2010 ---- Setting audio path:
Tue Jun 29 16:40:12 2010 ---- path = .
Tue Jun 29 16:40:12 2010 ---- Complete
Tue Jun 29 16:40:12 2010 ---- Loading playlist:
Tue Jun 29 16:40:12 2010 ---- Loading midi music: (data\audio\music\1.mid) complete.
Tue Jun 29 16:40:12 2010 ---- Loading midi music: (data\audio\music\2.mid) complete.
Tue Jun 29 16:40:12 2010 ---- Loading midi music: (data\audio\music\3.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\4.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\5.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\6.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\7.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\8.mid) complete.
Tue Jun 29 16:40:13 2010 ---- Loading midi music: (data\audio\music\9.mid) complete.
Tue Jun 29 16:40:13 2010 ---- complete:
Tue Jun 29 16:40:13 2010 ---- Setting audio path:
Tue Jun 29 16:40:13 2010 ---- path = data\audio
Tue Jun 29 16:40:13 2010 ---- Complete
Tue Jun 29 16:40:13 2010 ---- Loading sound: (data\audio\gameover.wav) complete.
Tue Jun 29 16:40:13 2010 ---- removing texture: (data\textures\intro.jpg) - complete.