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NEW GAME | start a new game from the beginning (from the first level of the forest world) |
LOAD GAME | load a saved game | |
PASSWORD | start a new game with full lives from any level (with a correct password, of course) | |
OPTIONS | options menu (sound, graphics, controls and language) | |
HISCORES | show hiscore list | |
CREDITS | show credits | |
EXIT | exit to system |
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Next you will be asked for your name, and then, after the first chapter of the story is shown, the game will start at the first level of the forest world. |
While playing, game is automatically saved at the end of each level. You can also save the game by any checkpoint by standing in front of it and pressing the "up" key. But remember, the game will always be saved into the slot that you chose while starting it! | ![]() |
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SOUND | adjust audio settings |
GRAPHICS | adjust screen settings and game details | |
CONTROLS | adjust keyboard and/or joystick | |
LANGUAGE | sets the language | |
BACK | go back to main menu |
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MUSIC VOL | adjust music volume |
SOUND FX VOL | adjust volume of the sound effects | |
MUSIC (F5): ON/OFF | toggles music (while playing you can quickly toggle the music with the "F5" key) | |
SOUND FX: ON/OFF | toggles sound effects | |
BACK | go back to options menu |
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RESOLUTION | sets the game resolution |
FULLSCREEN: YES/NO | toggles fullscreen mode | |
SET MAX FPS | limit the maximum frame rate of the game (useful if the game is jerky on your computer) | |
SHOW FPS: YES/NO | displays the frame rate | |
MAX BACKGROUNDS | limit the maximum number of background paralax planes (useful if you have older computer) | |
BACK | go back to options menu |
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SENSITIVITY | sets how sensitive the main character will be to your controls |
KEYBOARD | redefine keys | |
JOYSTICK | joystick options and redefining buttons | |
BACK | go back to options menu |
LEFT ARROW | walk left |
RIGHT ARROW | walk right |
UP ARROW | enter doors, enter exit portal, climb up the ropes and ladders, pull levers, save game (while standing in front of the checkpoint) |
DOWN ARROW | crouch, climb down the ropes and ladders |
CTRL | jump |
ESC | back while in menus, pause while playing |
F3 | enable/disable joystick |
F4 | minimize window |
F5 | music on/off |
F11 | take screenshot |
F12 | fast exit to Windows |
At the top left corner there is the number of your remaining lives and a health bar. Each life has 5 energy points which means that you can be touched by enemies five times before you lose a life. Extra lifes and extra energy can be found within the levels. | In this corner there is your current score and the number of the level you are playing in form (world-level). So for example, "LEV: 2-1" means that you are playing the first level of the second world (Egypt). | |
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At the bottom left corner you can see which letters you still must collect to get a password. The one that are not collected are grey. When you collect a letter it becomes golden. Since the game has save game option passwords are not necessary to finish the game, but they come handy once you complete the whole game because if for example you would like to explore castle levels some more, then without passwords you would have to play all levels of the forest and Egypt world to get to the castle. With passwords you can start a new game from any level. | Bottom right corner shows how much jewels and coins you have collected. When the number near the coins is red and has a minus sign in front of it than it means that you still need to collect that many gold coins for the exit gate to open. Once you collected enough gold coins then the number near the coins is not red anymore and it shows how many extra coins you have collected. For extra coins you will get bonus points after exiting the level. |
Programming, music | Graphics, level design |
Bojan Urosevic | Irena Urosevic |
English: Michael Springfield | French: Jean-Philippe Peissard |
German: Svenja Mueller | Spanish: Damian Gabriel Paz |
Swedish: Joakim Svensson | Dutch: Tristan Hartskeerl |
Danish: Per Grunnet | Croatian & original English: Bojan Urosevic |