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Graphics Options

  • Resolution - Be sure to set this at a resolution which both your videocard and monitor can handle. Note that lower resolutions will generally be faster, so if you have an older videocard and the game does not run smoothly at 800x600 or 1024x768, try 640x480 for a faster, smoother experience. If you have a moderate or fast videocard, you will be able to run the game in 1024x768 at full speed.
  • Color Depth - Most videocards support both 16 and 32 bit color, but some may have trouble with 32 bit color. If this is the case, use 16 bit color instead. You will notice that 32 bit color generally looks better and is not normally any slower, so this is the preferred setting.
  • Anti-Aliasing - This allows you to smooth jagged lines between contrasting colored areas of the screen. It can be quite slow on some videocards, so it is turned off by default. If your videocard is powerful enough, you may wish to try enabling it for a slightly improved visual appearance. Experienced users may wish to specify anti-aliasing settings in their videocard drivers.
  • W-Buffer - If you notice any flickering images or visual artifacts of any kind, try changing the W-Buffer setting. Some videocards prefer this setting on, and some prefer it off. It will not affect performance, so if you are not experiencing any issues, leave the setting as it is. If you are experiencing some issues, try changing the setting.
  • Shaders - Shaders are used to create simple special effects like reflections. Most modern videocards will support them, but some older videocards, and some onboard and laptop videocards will exhibit visual artifacts or even invisible objects. Shaders are off by default, and will need to be enabled if you want the best visual quality. They will not generally cause any kind of slowdown, so if you do not see any visual glitches and there are no objects which become invisible, you can continue to use them.


General Options

  • Shadows - Shadows are off by default as they can make the game slow down on slower systems. They are a very attractive visual effect, however, so feel free to experiment to see if you can have them running without slowdown. In practice, only the slowest computers should be unable to handle shadows. If you do find a slowdown, you can simply come back to options and turn shadows back off again.
  • Camera Transitions - When the camera moves between two parts of the alley, it generally makes a smooth transition. If you would prefer the camera just flicked immediately to the new location with no transition, turn this setting off.
  • Particle Effects - Arcade mode games have some special effects like fire and smoke effects which can be very slow on some systems. If you enable the special effects and experience a slowdown, you may wish to come back into options and turn off particle effects once again.